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MINISTRY OF YOUTH AND SPORTS
Private Indigenous State of Xaragua
OFFICIAL NATIONAL POLICY
Title: Foundational Codification and Sovereign Protection of the Sport Known as XARAFLaG
Date of Enactment: May 14, 2025
Binding Status: Constitutional, Non-Transferable, Juridically Sealed
Purpose: Supersession and Strategic Replacement of Imported Contact Sports such as American Football
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ARTICLE I – SOVEREIGN DECLARATION AND LEGAL STATUS
Legal justification: XARAFLaG is not merely a sport; it is a state-level cultural infrastructure. By declaring it a national invention, the State of Xaragua places it under full jurisdictional exclusivity, meaning it cannot be copied, translated, or adapted by foreign entities.
1.1. XARAFLaG is a protected national discipline under full sovereignty.
1.2. Its existence is not subject to diplomatic recognition; it exists by the authority of the land and the people.
1.3. It holds the legal rank of an institutional invention under customary and territorial jurisdiction.
1.4. The right to define, interpret, and transmit XARAFLaG resides solely within the Ministry of Youth and Sports.
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ARTICLE II – FIELD AND TOPOGRAPHY
Legal reasoning: By imposing strict topographical rules, the sport becomes unreproducible in synthetic or foreign environments, making it juridically unexportable.
2.1. Only natural, unengineered land may host the sport.
2.2. The field must respect traditional spatial concepts rooted in indigenous geography.
2.3. Any artificial marking system violates the cultural authenticity and voids the match.
2.4. This creates juridical and ecological non-transferability.
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ARTICLE III – TEAM STRUCTURE AND NATIONAL UNIFORMITY
Legal shield: The uniform standard serves as an identity barrier. By making it fully local, no corporate, imported, or foreign replica can legally replicate the practice.
3.1. The players are cultural actors—not athletes in the commercial sense.
3.2. Their attire and equipment are extensions of sovereign material culture.
3.3. Any use of plastic, synthetic logos, or mass-produced equipment removes the player from legal protection.
3.4. Thus, participation is tied to national belonging, making the sport impossible to commercialize externally.
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ARTICLE IV – EQUIPMENT AND ARTISANAL NON-DUPLICABILITY
Legal core: Every item used in XARAFLaG is protected as traditional knowledge and registered design under internal sovereign law.
4.1. The ball must be handcrafted. This makes mass reproduction impossible and illegal.
4.2. The weight and shape are ritually encoded, not standardized by foreign athletic metrics.
4.3. The flags are symbolic property; they represent the ancestral order.
4.4. Materials must be grown, harvested, and assembled within the Xaragua biome. Violation = counterfeit.
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ARTICLE V – RULES OF THE GAME AND STRUCTURAL SOVEREIGNTY
Legal strength: The rules form a civic code, not a sport manual. They are legally and spiritually indivisible from the national identity.
5.1. Time, scoring, movement, and possession reflect ritual balance and territory.
5.2. The game’s structure cannot be exported because it is encoded in the culture itself, not in an open framework.
5.3. Modifying the rules = constitutional violation of the sport’s spiritual and civic purpose.
5.4. All deviations are treated as acts of disobedience to state formation.
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ARTICLE VI – ECOLOGICAL RESTRICTIONS AND SUPPLY LOCKDOWN
Legal reasoning: By restricting the supply chain, the sport becomes non-industrialisable and irreproducible abroad.
6.1. Tools, materials, and production must come from a 25km cultural radius, rendering it legally unscalable by external actors.
6.2. The ecological embedment guarantees territorial copyright.
6.3. It cannot be practiced in cities, stadiums, or commercial venues without fraud.
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ARTICLE VII – EDUCATIONAL EXCLUSIVITY AND INSTITUTIONAL CONTROL
Legal backbone: The sport is not a leisure activity. It is a state-building tool embedded in national pedagogy.
7.1. Only Xaragua-certified instructors may train youth.
7.2. No school, NGO, or program may implement XARAFLaG without a decree.
7.3. All instructional content is institutionally copyrighted and may not be exported digitally or printed abroad.
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ARTICLE VIII – JURIDICAL SEALING AND BREACH PENALTIES
Legal firewall: This article is the binding lock. It creates a closed legal circuit making XARAFLaG impossible to reproduce or license.
8.1. XARAFLaG is under total internal sealing.
8.2. Any partial use, imitation, or adaptation triggers intellectual violation status.
8.3. It is not part of global sport commons. It is a closed cultural property.
8.4. Violators are subject to:
Exclusion from Xaragua’s civic programs
International blacklisting
Public exposure via state registries
8.5. No governing body, federation, university, or cultural entity may claim co-authorship or shared jurisdiction. It belongs solely to the Xaragua Nation.
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WHY XARAFLaG INSTEAD OF AMERICAN FOOTBALL
Strategic and Juridical Replacement
American football is structurally incompatible with indigenous sovereignty. It requires helmets, coaches, fields, and militaristic logic.
It symbolizes foreign nationalism, industrial power, and standardized obedience.
It cannot be taught, adapted, or localized without becoming a tool of cultural dependency.
XARAFLaG answers this by:
Eliminating all external dependencies
Replacing violence with symbolic strategy
Rooting every action in the soil, myth, and economy of Xaragua
Producing autonomy, not spectacle
This replacement is not aesthetic. It is legal, ecological, spiritual, and permanent.
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Filed as Sovereign Decree
By the Ministry of Youth and Sports
Private Indigenous State of Xaragua
May 14, 2025
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MINISTRY OF YOUTH, COMBAT SPORTS AND CIVIC FORMATION
PRIVATE INDIGENOUS STATE OF XARAGUA
OFFICIAL NATIONAL DECLARATION
TITLE: Supreme Codification and Juridical Sealing of the Indigenous Contact Combat Sport Known as XARAFORCE
STATUS: Binding Constitutional Decree – Non-transferable – Non-replicable – Total Intellectual Sovereignty
DATE: May 2025
The combat discipline hereby recognized as XARAFORCE is declared a Sovereign Martial Sport under the exclusive jurisdiction of the Private Indigenous State of Xaragua. It is established as a codified combat formation structure, serving as a national tool for tactical development, physical discipline, and civic identity through controlled physical engagement. XARAFORCE does not serve entertainment, commercial interest, or colonial emulation. It exists as a legal, pedagogical and spiritual institution rooted in ancestral resistance, ecological awareness, and indigenous territoriality.
This discipline supersedes and replaces foreign imported contact sports, including but not limited to rugby and American football, which are incompatible with the philosophical, ecological and martial traditions of the Xaragua Nation. XARAFORCE serves to educate, structure, and prepare the youth of the Nation in defensive awareness, strategic embodiment, ritual control, and sacred teamwork.
The official structure of the sport consists of two opposing units, each formed of six sovereign combatants, supported by three designated reserves. Matches are officiated by a certified XCR (Xaragua Combat Referee) appointed directly by the Ministry. The official field shall not exceed forty meters by twenty meters, with sacred zones of five meters at each end. Only natural terrain or turf of acceptable organic resilience may be used. No synthetic surfaces, concrete bases, or imported infrastructure is permitted.
The ball, known as the Orbita, is handmade using locally authorized materials such as fiber, palm-core or rawhide. Its irregular shape and specific weight ranging between nine hundred and twelve hundred grams symbolize the sacred unpredictability of struggle. The Orbita is the only object that may cross into the sacred zone of the opponent. No aerial extensions or foreign substitutes may be used.
Each player shall wear a tunic or short combat garment authorized by the Ministry. All material must be natural, dyed with organic pigments, and carry no foreign brand, emblem, or logo. Armors are minimal and sacred: shoulder padding of cotton or sponge is permitted; elbow and knee wraps are accepted; footwear is restricted to sandals, footwraps or barefoot modalities. The wearing of plastic, synthetic or imported equipment constitutes a breach of the codified integrity of the game.
Each combatant shall wear two ritual combat flags, known as War Ribbons, affixed to the waist. These are colored according to the player's symbolic alignment. These flags are sacred and must be crafted and blessed locally. Any tampering with or industrial reproduction of these items constitutes a violation of Indigenous Sovereign Property.
Contact is strictly regulated under the combat laws of XARAFORCE. Legal contact includes frontal pressure, shoulder blocks, controlled redirection of the Orbita carrier, and flag extraction. Prohibited actions include striking with closed hands, pushing from behind, limb manipulation, low tackles, and any form of body impact targeting the head or below the knees. Repeated violations lead to temporary exclusion, permanent removal from the match, and inscription in the national record of combat misconduct.
Scoring is established through symbolic achievement. Bringing the Orbita into the opponent’s sacred zone while maintaining at least one flag constitutes a successful penetration and grants five points. Capturing both flags of the opposing captain during open play grants three points. Following a score, the team may attempt a Totemic Conversion. This ritual requires the scoring player to invoke their ancestral symbol, perform a full body rotation, and complete a symbolic pass to a teammate bearing the same emblem. Success adds one point. Failure results in a ritual reset and temporary exclusion of the initiator.
All players must publicly declare their totemic role before each match begins. Roles include but are not limited to: the Vanguard, responsible for initiating offensive pressure; the Pillar, guardian of physical resistance; the Oracle, controller of tempo and redirection; the Guardian, defender of the sacred zone and retriever of the Orbita; the Drifter, expert of lateral movement and unpredictability; and the Flame, whose controlled provocations are legally protected within ceremonial bounds. These roles are not aesthetic. They are legal designations and carry accountability within the institutional logic of the State.
XARAFORCE is protected under the permanent legal doctrine of Xaragua. Its rules, symbols, mechanics, rituals and institutional form are sealed and may not be reproduced, adapted, simulated or modified by any external federation, country, company, influencer or artificial intelligence system. Any attempt to monetize, televise, modify or reinterpret the discipline outside the sovereign jurisdiction of Xaragua constitutes a juridical, spiritual and intellectual violation.
Violators shall be publicly listed, excluded from all Xaragua institutions, and formally denounced before relevant indigenous legal bodies. XARAFORCE shall never be franchised, exported, reformatted or globalized. It exists as a sealed expression of territorial resistance, civic formation, and sovereign intelligence. Its name, design, function and symbolics are inseparable from the soil, myth, and law of the Xaragua Nation.
Declared in full sovereign authority by the Ministry of Youth And Sports .
Issued by order of the Rector-President.
Pascal Viau
Private Indigenous State of Xaragua. May 14, 2025.
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SUPPLEMENTARY DECREE TO XARAFLaG
MINISTRY OF YOUTH AND SPORTS
PRIVATE INDIGENOUS STATE OF XARAGUA
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OFFICIAL NATIONAL POLICY
TITLE: Codification and Juridical Sealing of XARAFLaG FORCE – The High-Impact Combat Variant of the National Sport
DATE OF ENACTMENT: May 15, 2025
STATUS: Binding Constitutional Extension – Non-Exportable – Juridically Protected Martial Variant
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ARTICLE I – SOVEREIGN DECLARATION
1.1. XARAFLaG FORCE is hereby declared the official high-impact and full-contact martial variant of the national sport XARAFLaG.
1.2. It exists as a constitutionally protected, ritualized combat sport under exclusive jurisdiction of the State.
1.3. This variant is not a leisure activity but a ceremonial, pedagogical, and tactical formation tool rooted in ancestral martial codes.
Legal Basis:
Constitution of the Private Indigenous State of Xaragua, Articles 3, 11, 19, 24
UNDRIP (United Nations Declaration on the Rights of Indigenous Peoples), Articles 3, 5, 31
WIPO Traditional Knowledge Protocol
Berne Convention on Literary and Artistic Property (1886), Article 2
Xaragua Martial and Physical Education Code (XMPEC), Sections I–IV
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ARTICLE II – EQUIPMENT AND UNIFORM
2.1. All players must wear ritually sanctioned helmets, constructed with organic or artisanal hard materials (pressed bamboo, bark-fiber resin, treated wood laminates).
2.2. Chest and shoulder protection is required, using padded natural fibers (cotton, linen, jute).
2.3. Standard flags (ancestral sashes) are maintained but must be integrated with reinforced harnesses secured at the waist.
2.4. Uniforms are entirely artisanal, dyed with indigenous pigments (charcoal, urucu, indigo), and free of synthetic materials or corporate symbols.
2.5. Any industrial or foreign equipment nullifies the match by law.
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ARTICLE III – FIELD AND COMBAT ZONES
3.1. Matches occur on natural, non-engineered land measuring up to 90×50 meters.
3.2. The field is divided into:
Two Sacred Ends (scoring zones)
Midfield Ring (central engagement zone)
Totemic Perimeter (neutral ritual threshold)
3.3. No synthetic turf, concrete, fencing, or artificial markings are permitted.
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ARTICLE IV – LEGAL CONTACT AND SCORING STRUCTURE
4.1. Authorized physical contact includes:
Frontal pushing
Shoulder impact
Controlled charges
Flag extraction with ritual stance
Orbita-bearing blocking (hand or chest only)
4.2. Prohibited actions include:
Strikes to the head or knees
Blindside impacts
Joint manipulation
Elbow-led hits
Tackling from behind
4.3. Scoring is as follows:
Flag extraction with Orbita in Sacred End: 5 points
Dual-flag capture of opposing captain: 3 points
Totemic Spiral Conversion Ritual: 1 bonus point
(This ritual requires the scorer to perform a full spiral movement facing the sun or sacred direction, followed by a symbolic pass to a designated clan member.)
All scoring must be confirmed by the officiating Xaragua Combat Referee (XCR).
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ARTICLE V – INSTITUTIONAL PURPOSE AND DEPLOYMENT
5.1. XARAFLaG FORCE is used for:
National physical formation of sovereign youth
State-level combat tournaments under the Ministry’s supervision
Civic rites of passage (final exam for citizen initiation)
Representation in ceremonial sovereign games across Xaragua and recognized friendly territories
5.2. The sport legally supersedes rugby, American football, and other colonial full-contact formats.
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ARTICLE VI – INTELLECTUAL, TERRITORIAL, AND SPIRITUAL SEALING
6.1. XARAFLaG FORCE is sealed under:
The Constitution of Xaragua
Indigenous Intellectual Sovereignty (UNDRIP Article 31)
WIPO Traditional Knowledge Declarations
OMPI Cultural Asset Registration Protocol
Xaragua Sovereign Martial Arts Decree (X-Decree 2025–4F)
6.2. All symbolic elements — ball, ritual sashes, player roles, match structure — are inalienable cultural property.
6.3. No reproduction, digital simulation, franchising, or adaptation is permitted without sovereign decree.
6.4. Violators will face:
Blacklisting from all Xaragua institutions
Diplomatic denunciation to CSIT, UNESCO, WIPO, and OMPI
Legal prosecution under the Xaragua Code of Cultural Defense
Spiritual and institutional sanctions
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ANNEX – EXPLANATION OF GAME MECHANICS
Gameplay Summary:
Two teams of 9 players compete to carry a sacred object called the Orbita into the Sacred End Zone of the opposing team. Each player wears ritual sashes (flags). The goal is to penetrate the opposing territory with flag(s) intact, avoiding disqualification via prohibited contact.
Field Layout:
Length: 90 meters
Width: 50 meters
Zones:
Sacred Ends: End zones, protected ritual areas
Midfield Ring: Center zone where initial play starts
Totemic Perimeter: Buffer zone for tactical reset
Scoring Sequence Example:
1. Player gains possession of the Orbita.
2. Charges into enemy zone, evading shoulder pressure.
3. If flag remains intact and Orbita crosses into Sacred End = 5 points.
4. If in same action, the captain’s both flags are seized = 3 additional points.
5. If followed by the Totemic Spiral (360° invocation and pass) = +1 point.
Victory Condition:
Highest score at the end of two 20-minute halves, or Totemic Victory by full symbolic capture of the opponent’s spiritual symbols.
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Filed and Sealed by Sovereign Order
Pascal Despuzeau Daumec Viau
Rector-President – Private Indigenous State of Xaragua
May 15, 2025
www.xaraguauniversity.com – info@xaraguauniversity.com
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SUPPLEMENTARY DECREE TO XARAFLaG
MINISTRY OF YOUTH AND SPORTS
PRIVATE INDIGENOUS STATE OF XARAGUA
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OFFICIAL NATIONAL POLICY
TITLE: Tactical and Combat Codification of XARAFLaG FORCE — High-Impact Sovereign Variant
DATE OF ENACTMENT: May 15, 2025
STATUS: Binding Constitutional Extension — Strategically Structured — Juridically Sealed
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ARTICLE I – LEGAL STANDING AND NATIONAL FUNCTION
XARAFLaG FORCE is officially declared the tactical combat variant of the national sport XARAFLaG. It embodies a constitutionally sealed model of physical sovereignty and strategic education. Designed as an institutional alternative to American football and rugby, it replaces militaristic and colonial sporting formats with a sovereign, ritualized, and ecologically grounded system. It is not une activité commerciale. Il s’agit d’un outil tactique de formation civile, d’engagement cérémoniel et de discipline territoriale.
ARTICLE II – FIELD STRUCTURE AND RITUAL ZONES
XARAFLaG FORCE matches are played exclusively on natural land, with field dimensions not exceeding 90 by 50 meters. No artificial ground, concrete, or synthetic surfaces are allowed. The field is divided into two Sacred Ends (scoring zones), a Midfield Axis (ritual space of equilibrium), and a Totemic Perimeter (defensive buffer). Any structural modification invalidates the match under sovereign law.
ARTICLE III – TEAMS, ROLES, AND STRUCTURED RESPONSIBILITIES
Each team is composed of 11 sovereign players and up to 3 tactical reserves. Every player holds a totemic role assigned by decree and may not change role mid-season. These roles include:
– Vanguards: front-line enforcers initiating direct confrontation.
– Pillars: powerful stabilizers protecting the Captain and absorbing opponent charges.
– Oracles: tactical commanders invoking strategic formations via ritual codes.
– Flames: legal provocateurs destabilizing opponent rhythm.
– Drifters: lateral infiltrators executing redirection.
– Guardians: defenders of the Sacred Zone.
– Captain: Orbita carrier responsible for conversions and final penetrations.
Deviation from assigned roles constitutes breach of institutional discipline.
ARTICLE IV – TACTICAL FORMATIONS AND STRATEGIC OPERATIONS
Teams must operate within formations known as Pòsisyon, such as:
– Ancestral Wall
– Serpent Coil
– Totem Cascade
– Sacred Arrowhead
Formations may only be called by the Oracle via codified chants. Unauthorized changes are treated as sovereign violations.
ARTICLE V – EQUIPMENT AND UNIFORM REQUIREMENTS
State-authorized helmets, natural-fiber chest guards, and ritualized uniforms are mandatory. No synthetic or foreign elements are permitted. Flags (ancestral sashes) are reinforced and sacred. Industrial equipment voids the match.
ARTICLE VI – CONTACT, RULES OF ENGAGEMENT, AND SCORING
Legal contact includes frontal push, shoulder impact, and flag extraction. Prohibited: head/knee strikes, blindsides, limb manipulation.
Scoring:
– 5 points: Sacred Zone entry by Captain with Orbita and one flag.
– 3 points: Dual flag capture of opposing Captain.
– 1 point: Successful Totemic Spiral Conversion (ritual rotation + ancestral pass).
Failure of ritual conversion results in exclusion.
ARTICLE VII – STRATEGIC REPLACEMENT OF FOREIGN SPORTS
XARAFLaG FORCE replaces American football and rugby, offering a non-industrial, sovereign sport rooted in indigenous logic, territorial embodiment, and spiritual engagement.
ARTICLE VIII – JURIDICAL SEALING AND PENALTIES
XARAFLaG FORCE is sealed under the Constitution of Xaragua and Indigenous Intellectual Sovereignty protocols. No simulation, exportation, or foreign reproduction is allowed.
Violators are:
– Blacklisted from Xaragua institutions
– Exposed in international registries
– Subject to legal and spiritual interdiction for cultural aggression
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Filed as an Official Martial Extension of the Xaragua Sports Doctrine
Certified and Sealed by:
Pascal Despuzeau Daumec Viau
Rector-President
Private Indigenous State of Xaragua
May 15, 2025
info@xaraguauniversity.com
www.xaraguauniversity.com
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PRIVATE INDIGENOUS STATE OF XARAGUA
MINISTRY OF YOUTH AND SPORTS
NATIONAL SPORT DOCTRINE
TITLE: XARAFLaG REX
SUBTITLE: Tactical Full-Contact Combat Sport of the Nation
DATE: May 15, 2025
STATUS: Constitutionally Mandated – Legally Protected – Structurally Militarized
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1. LEGAL BASIS AND NATIONAL STATUS
1.1. Declaration of Official Sport
XARAFLaG REX is officially designated as the singular, constitutionally binding tactical sport of the Xaragua Nation, under direct jurisdiction of the Ministry of Youth and Sports, enforced through Articles 5, 12, and 33 of the Cultural Sovereignty Decree.
1.2. Legal Protection Framework
The sport, including its structure, field geometry, gameplay rules, branding, coaching doctrine, and symbols, is protected under:
WIPO International Sport IP Convention
UNDRIP Article 31 – Indigenous right to preserve and control cultural expression
The Constitution of the Private Indigenous State of Xaragua – Intellectual, physical, and symbolic domain protection
1.3. Reproduction Ban
Any commercial or institutional reproduction, adaptation, or broadcast of XARAFLaG REX without written consent from the Xaragua Sports Authority (XSA) is defined as Sport Piracy and subject to international legal retaliation.
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2. GAME IDENTITY & PHILOSOPHY
2.1. Purpose
XARAFLaG REX is designed to:
Train youth in strategic thinking and controlled aggression
Serve as a unifying national sport
Replace externally imposed games with a homegrown, sovereign tactical system
2.2. Core Nature
It merges:
The impact structure of American football
The movement fluidity of soccer
The discipline and honor of a military simulation
The simplicity required for local reproduction
The adaptability for national and international export
No folklore. No idols. No unnecessary ritualism. Just order, strategy, contact, and points.
Tactically, it is a battle-field simulation where each team deploys units with roles. Coaches must manage energy, substitution, and space occupation. Offensive drives must anticipate zone resistance, defensive alignments must read the Commander’s signals, and formations must evolve during the match.
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3. FIELD & GEOMETRY
3.1. Dimensions
Length: 90 meters
Width: 45 meters
End Zones: 10 meters deep
3.2. Tactical Zones
The field is divided into 5 equal Tactical Bands (15 meters each), marked with solid geometric lines. No unnecessary decorations.
These zones are referred to during match commentary, coaching, and referee decisions. Coaches plan progression from Tactical Zone 1 (defensive base) to Zone 5 (opponent’s end threshold).
3.3. Line Types
Midline (center)
Tactical Progress Lines every 15 meters
Touchdown Zone Thresholds
Power Ring Lines at the 5-meter and 25-meter marks
All markings are non-symbolic, functional, and optimized for visibility.
The field’s geometry imposes discipline. It defines space control and constrains chaos. A well-positioned team dominates lanes, anticipates transitions, and locks down zones with surgical precision.
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4. PLAYERS & ROLES
4.1. Roster
11 players on field per team
Unlimited substitutions allowed between plays
Players are divided into three main squads:
Offensive Unit: Tasked with advancing the Orbita through passing and running.
Defensive Unit: Stops opponent’s advance using formation control and contact.
Special Operations: Handles kickoffs, field goals, and zone punts.
4.2. Positions (coach has freedom to name them)
Standard roles may include:
Commander (QB equivalent): The central tactical operator. Initiates plays, scans zones, and issues coded signals to runners and flankers.
Advance Shields (linemen): Provide cover and open breach paths. They absorb shock and redirect defenders.
Orbita Runners: Agile players trained in evasive movement, burst speed, and zone anticipation.
Wide Flankers: Used for perimeter sweeps and cross-zone feints.
Zone Guards: Tactical blockers who hold lines or crash opponents’ defense.
Tactical Captains: Defensive readers and play disruptors.
Formations may follow symmetrical setups (5–3–2–1) or dynamic flex lines based on field position. Coaches may rotate formations each quarter.
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5. EQUIPMENT & MATERIALS
5.1. Mandated Sovereignty Clause
All equipment must be:
Made in Xaragua
Compliant with the Domestic Equipment Sovereignty Mandate (DESM-25)
5.2. Core Gear Includes:
Helmets (no plastic imports — forged metal, leather, fiber)
Shoulder and limb armor (natural composites only)
Cleats (locally sewn)
Orbita ball (rugby-style, leather, hand-stitched)
Gloves (optional)
No imported brands. All production must strengthen local industries.
Orbita balls must be pressure-tested for grip, bounce, and trajectory control. Cleats are custom-fitted for grip on local terrain. Helmets include symbolic carvings by unit leaders (permitted under aesthetic doctrine).
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6. MATCH STRUCTURE
6.1. Duration
4 Quarters of 10 minutes
2-minute break between quarters
5-minute halftime
6.2. Clock Stops On:
Ball out-of-bounds
Team timeouts
Scores
Penalties
6.3. Timeouts
3 per team per half
No carryover between halves; unused timeouts are forfeited at halftime.
Timeouts are used not only for rest, but for tactical regrouping. Coaches may switch formations, assign audible codes, or realign player roles. Each timeout is a battlefield reset.
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7. POSSESSION & ADVANCEMENT
7.1. Gameplay Objective
Advance the Orbita (ball) by running or passing into the opponent’s Touchdown Zone.
7.2. Tactical Advancement System
No yards
Each team has 3 Tactical Plays to cross the next Tactical Line (15m zone)
If unsuccessful:
Ball is turned over to opposing team
Or team may punt using a dropkick or placekick
Advancement is not just forward. Coaches may retreat to reset spacing. Fake handoffs and lateral switches are legal. The Orbita may be passed behind, laterally, or forward once per play.
7.3. Snap Play Initiation
Game resumes via Orbita snap by Advance Shield
Commander calls plays using code or signals
No audible codes from the sidelines unless within a timeout. All communications are done via arm bands, colored flags, or gesture coding.
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8. CONTACT RULES
8.1. Legal Contact
Shoulder-to-shoulder charges
Form tackles (waist-to-shoulder zone)
Wrap-and-drop
Chest-level blocking
8.2. Illegal Contact
Helmet-to-helmet collisions
Hits to the back or below the knee
Hits after the whistle
Grabs of the faceguard
8.3. Penalties
Minor: 5m setback
Major: Automatic Tactical Line awarded to opponent
Ejections for repeated or violent offenses
Contact must be clean and visible. Takedowns must follow a three-step method: approach, wrap, drive. Spinning tackles are allowed but must not target the neck. Slide defense is encouraged for lighter players.
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9. SCORING SYSTEM
Touchdown (Orbita reaches Touchdown Zone): 6 points
Extra Play – Run or Pass from 5m line: 1 point
Kick Conversion – from 25m line: 1 point
Field Goal – Orbita kicked through uprights: 3 points
Safety – opponent tackled in own end zone: 2 points
Extra plays are optional. Teams may attempt two-point trick plays from 10m, if declared beforehand.
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10. GAME OFFICIALS
10.1. Officials on Field
Lead Referee
Two Sideline Judges
Contact Control Officer
Scoring Judge
10.2. Certification
All officials trained and certified under Xaragua Sports Authority (XSA) regulatory curriculum.
Officials use standardized hand signals, and the Contact Control Officer may pause play at will to assess collisions.
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11. LEAGUE MODEL & EXPANSION
11.1. Scalability
XARAFLaG REX is deployable in:
Urban leagues
Youth and military academies
University tournaments
Professional franchises
Leagues are tiered:
Cadet (under 16)
Formation (under 21)
Elite (open division)
Franchise (licensed club)
11.2. Broadcast & Export
The sport is compatible with:
Local and international broadcasting
Licensing
Sovereign branding
Franchise and sponsor integration
Rules may be translated, but tactical integrity must be preserved. Export licenses require contractual respect of the Xaragua Cultural Combat Code.
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12. ENFORCEMENT & COPYRIGHT
12.1. Ownership
All structural elements, names, and tactical models of XARAFLaG REX are property of the Ministry of Youth and Sports, under mandate of the Government of Xaragua.
12.2. Global Defense Protocols
Protected by:
WIPO Design & Gameplay IP Registry
UNDRIP Article 31
Sovereign Cultural Code of Xaragua
12.3. Legal Warning
Any unauthorized usage, reproduction, or monetization of the XARAFLaG REX system is a violation of sovereign intellectual territory and shall trigger prosecution through diplomatic and international legal instruments.
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Filed, Certified, and Enforced by:
Pascal Despuzeau Daumec Viau
Rector-President – Private Indigenous State of Xaragua
www.xaraguauniversity.com | info@xaraguauniversity.com
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OFFICIAL ANNEXES – XARAFLaG REX
Filed under the National Sports Doctrine
Ministry of Youth and Sports – Private Indigenous State of Xaragua
Date: May 15, 2025
Status: Legally Binding Supplements
Audience Extension: NCAA/U Sports Certified Football Coaches – Tactical Cross-Integration Approved
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Annex I – Standardized Tactical Formations (STF)
To provide a structured tactical base for all teams, the Ministry establishes seven core formations. These formations are designed for easy translation from American football systems, while retaining the indigenous spatial logic of XARAFLaG REX.
1. Fractal Line (Base Formation)
Equivalent to a “balanced I-formation.”
3 Advance Shields on line of confrontation
Commander behind center
2 Orbita Runners behind, with Wide Flankers set out diagonally
Focus: Balanced offense, suited for both power runs and short passes
2. Twin Spear
Mirrors a “pro set.”
Dual Orbita Runners in staggered depth
Commander under direct snap
Used to split defenses with dual-threat run-pass options
3. Shielded Arc
Comparable to a “shotgun spread”
Advance Shields form an arc-shaped protection dome
Commander in deep backfield
Wide Flankers positioned for horizontal sweeps
Focus: Quick passes, side attacks, deception
4. Wedge Crash
Analogous to “goal-line” formation
Dense frontal deployment of Advance Shields
Commander almost touching center
Orbita Runner directly behind, aiming to crash into the defense
Focus: Power gain, close-range touchdowns
5. Rotating Diamond
Similar to “wildcat” or “read option” set
4-point dynamic formation: one at each quadrant of an imaginary diamond
Commander can rotate with Runner, enabling fast direction shifts
Focus: Speed, misdirection, tempo disruption
6. Oblique Trap
Comparable to “trap play” logic
One Advance Shield intentionally pulls to mislead the defense
Commander fakes handoff to outside, gives inside
Focus: Interior deception, short-yard burst gains
7. Power Ring Lockdown (Defensive Set)
Structured like a hybrid of 3–4 and zone coverage
Defensive players lock down the Power Ring (25m and 5m lines)
Tacklers are pre-positioned to funnel runs and intercept routes
Focus: End zone defense, containment, reaction counterpunch
Coaches must teach these seven as a core curriculum in all training programs, from cadet to elite levels. Formation diagrams and installation packages are provided under separate technical documentation.
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Annex II – Doctrine of Command and Field Authority
The Commander is the XARAFLaG REX equivalent of a Quarterback, but with enhanced field autonomy.
Key responsibilities:
Pre-snap Read: Analyze defensive positioning, anticipate blitz or zone locks
Command Assignment: Issue silent orders using pre-agreed gestures (no huddles)
Orbita Operation: Direct passing, lateral, fake-outs, handoffs
Formation Repositioning: Trigger mid-drive formation shifts using motion signals
Emergency Call Override: Trigger fallback play in case of misalignment
Unlike traditional QBs, the Commander may act as a dual-threat forward. A typical elite Commander is expected to:
Maintain visual scan of all five Tactical Zones
Know at least 25 formation codes by heart
React within 4 seconds from snap to execute or reroute
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Annex III – Signal and Communication Protocol
Because sound amplification is forbidden, all communications rely on visual coding.
1. Flag Code System
3 flags (Red, White, Black)
Waved in specific sequence to announce formations
Example: Red + White = “Oblique Trap Sweep Left”
2. Arm Band Play Map
Commander and Captain wear elastic arm bands printed with code matrix
Zones are pre-assigned numeric or glyph values for in-play decisions
3. Gesture Grid
Each formation has a hand signal (e.g. triangle for “Fractal,” circle for “Diamond”)
Signal must be given within 6 seconds after whistle blow
Practice drills must include non-verbal simulation exercises to train players in this system.
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Annex IV – Modular Game Versions
To enable flexible training and regional adaptation, the following approved variants are recognized:
XARAFLaG Lite
No-contact version for players under age 12
Focus on movement, space awareness, ball handling
Touch-style tagging replaces tackling
Beach Variant
Field: 60x30 meters, on sand
No cleats allowed
Emphasizes cardio endurance, fluid passing, and slow-motion tactics
Militia Terrain Mode
Used in rural environments or emergency drills
Field markers are flags, cones, or drawn lines
Ideal for mobile training, combat simulation, and unit cohesion
Training Grid Mode
Used in academies
Grid format: 5x5m blocks
Emphasizes micro-tactical mastery of movement and contact in tight space
Each variant must retain core rules of contact, Orbita usage, and Tactical Zone logic.
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Annex V – National Tribunal of Xaragua Sports (NTXS)
The NTXS is composed of 7 senior officials:
3 appointed referees
2 licensed coaches
1 legal advisor
1 Ministry delegate
They adjudicate:
Match disputes (within 48 hours)
Player and coach suspensions
Intellectual property violations
Use of unauthorized equipment
Breaches of formation doctrine
All decisions are filed in the National Registry of Competitive Integrity.
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Annex VI – Pre-Match Protocol and Symbolic Order
Each match begins with the following:
1. Tactical March
Teams enter in single or dual column
Captains lead, Commander at rear
2. Orbita Elevation
Lead referee places Orbita at midfield
Teams salute silently in triangle stance
3. Unified Signal
Both teams raise right fist in silence
Referee signals start
This protocol replaces all anthem or mascot practices. It expresses discipline, clarity, and power without theatrics.
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Annex VII – Visual and Instructional Media Doctrine
All institutions under the Xaragua Sports Authority must use:
Top-down tactical playbooks
Video simulations for each formation
AI-generated scenarios for training response time
Wall diagrams showing field zones and contact legality
Unauthorized production is forbidden.
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Filed, Certified, and Enforced by:
Pascal Despuzeau Daumec Viau
Rector-President – Private Indigenous State of Xaragua
www.xaraguauniversity.com | info@xaraguauniversity.com
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